This week is all about dying.
I am sick and tired of being taken to a graveyard then having no idea how to get back to my body. Specifically: entrances to dungeons.
I am not totally thick, I know you follow the arrow on the map, but usually THE ARROW DOESN’T CARE IF THERE’S A WALL IN THE WAY. More often than not, a nice guild mate has ran back in, found his body, cooked a 5 course meal, and cast mas res before I have managed to figure out where the entrance to the dungeon is. Rather embarassing in LFR, if I’m being honest.
This then brings me to the small issue of totally inappropriately placed graveyards – what is all THAT about? Take, for example, the graveyard near the place you do Cloud Serpent dailies. Now, remember I’m a noob still and can’t survive if I get attacked by more than a couple of mobs. I die a LOT whilst doing these dailies and the graveyard for the CS ones is on top of a blimmin’ massive hill, on an island. In order to reach your body, one must drop off the hill, walk across the water (perfectly miraculous!), up the tiny path hidden half way round the continent which takes half an hour to get to, then locate your body and res without aggroing any of the numerous mobs. Impossible – which of course lands you back in the same position as 5 minutes ago when you first died.
I have come to the conclusion that there should be signposts. Genius, I know.